Rock Specialist
Borelord
Borelord guide for Clash Critters with role notes, upgrade priority, best modes, teammate ideas, image sources, wiki facts, and conservative build advice.
Quick Verdict
Soaring Sunder is the page's main hook
The page becomes relevant once a normal damage swap has not fixed the stage pattern. Borelord's listed skill, Soaring Sunder, fits a control utility job better than a generic stat-check role. Crowded waves are a better first test than isolated targets.
The wiki stat table is sparse, so judge this page by skill behavior and role fit first. Public rarity context is limited here, so the skill text and repeated tests matter more than tier assumptions. The current public data does not place it cleanly inside a full evolution chain.
F2P value: Tied to how often Borelord's Rock Specialist job appears in your current blocker list.
Best Modes
Good places to test
- Stages where control utility is more useful than another plain damage slot
- Roster experiments after the basic frontline, damage, and support pieces are already present
- Rock coverage checks where a specialist can solve a narrow failure pattern
Be careful in
- First-account teams that still need a simple tank or damage dealer
- Any stage where its mechanic cannot be observed after several clean tests
Compare results against the Gold Mine Rush guide, Boss Challenge guide, and Horde Invasion guide.
Best Teammates
Borelord should be paired with a stable lane core so its specialist mechanic is the variable being tested.
Use these as comparison partners, then keep the pairing that makes Borelord's listed skill easiest to measure.
Upgrade Priority
Priority: Borelord is a test-first project because specialist upgrades are strongest when their mechanic is visibly changing outcomes.
Start with the mode that best exposes control utility, then compare Borelord against another Specialist before feeding the next copy.
Pause if the only reason to continue is collection progress. The upgrade should improve a team you actually use.
Skills
- Soaring Sunder: Swipes at enemies in front over a wide area. After several attacks, inflicts Knockback and Stun on at most 2 enemies and forces them into adjacent rows. Inflicts Shredded on enemies that cannot be Knocked Back.
Strengths and Weaknesses
Strengths
- Area damage gives Borelord a clear reason to test it against crowded waves.
- Rock typing makes it easier to slot into teams that need that element without changing the whole board.
- Its evolution position (standalone or currently unclear evolution position) helps decide whether the unit is a short bridge or a longer project.
Weaknesses
- Area-focused value drops sharply when the fight feeds enemies one at a time.
- Unknown rarity context makes it harder to estimate long-term cost from public data alone.
- Borelord can be outclassed if another Tatari covers the same Specialist job with better current investment.
Common Mistakes
- Reading control utility as a guaranteed answer before checking the same stage with a comparable Specialist.
- Ignoring the evolution line and treating a bridge form like a permanent endpoint.
- Expecting control value in stages where enemy movement or timing is not the actual problem.
FAQ
Is Borelord worth building in Clash Critters?
Borelord is worth attention when control utility is the answer your team is missing. If the stage is asking for a different job, keep it as a comparison pick rather than forcing upgrades.
Is Borelord good for beginners?
Beginners should use Borelord only when its Specialist job enters the active board. A high-rarity or interesting skill is not enough by itself.
What team should I use with Borelord?
Borelord should be paired with a stable lane core so its specialist mechanic is the variable being tested.