Best Teams
Build around 5 lanes and 15 Tatari.
Use video-informed 15-slot templates for beginner, F2P, Boss, Horde Invasion, and Gold Mine Rush teams, then mark owned Tatari to generate a quick role-based recommendation.
Beginner Chapter 15
A 5-lane starter shell: each lane gets a holder, a damage/counter piece, and a support or flex answer. Use it as a shape, not a fixed pull requirement.
Lane 1 - first contact
Stable opening lane with early damage behind it.
ZapupBlueTank
CluckyBlueDPS
CheerletSupportLane 2 - water cover
Water frontline plus practical early damage.
ShellshyBlueTank
SparkrowBlueDPS
BuddiHealerLane 3 - rock stopgap
Low-rarity/high-star value while the account grows.
SnoozeboBlueTank
RockhogBlueDPS
TrippetSupportLane 4 - T2 test lane
Test mid-game skills before spending deeper resources.
CobbledonPurpleTank
IgnisnapPurpleDPS
SealoonPurpleDPSLane 5 - setup lane
Try stronger damage/setup once the roster has room.
FrostpawPurpleDPS
ZapantlerPurpleDPS
WaveflutterDPSF2P Chapter Push 15
For free-to-play pushes, use accessible stars honestly. Swap one Tatari at a time when a chapter blocks you.
Lane 1 - starter pressure
Starter tank and two easy damage checks.
ZapupBlueTank
CluckyBlueDPS
SparkrowBlueDPSLane 2 - sturdy filler
Affordable lane-holding with high-star stopgaps.
ShellshyBlueTank
RockhogBlueDPS
SnoozeboBlueTankLane 3 - budget cover
Use obtainable pieces before forcing rare endpoints.
CapywataBlueDPS
MudrumpBlueDPS
BoldclawBlueTankLane 4 - utility lane
Support, healing, and specialist value for awkward waves.
GoonbugPurpleSpecialist
CheerletSupport
BuddiHealerLane 5 - T2 damage lane
Mid-game damage/support tests for harder chapters.
TrippetSupport
IgnisnapPurpleDPS
FrostpawPurpleDPSBoss / Hard Chapter 15
Hard chapters and bosses need damage, control, and enough sustain to avoid lane collapse. This shell leans into proven T3 rush candidates.
Lane 1 - Rock burst
Rock DPS line plus setup and support.
RockongPurpleDPS
WaveflutterDPS
CheerstellaSupportLane 2 - Lightning pierce
Piercing damage with a Water all-rounder and sustain.
ZapantlerPurpleDPS
SealoonPurpleDPS
SunfleurHealerLane 3 - Fire control
Pyro frontline/control with Fire tank value.
HellhoundPurpleGuardian
PyrodaemonPurpleGuardian
FirecoilTankLane 4 - damage speed
Fire/Water DPS plus attack-speed timeout help.
IgnisnapPurpleDPS
AzurionPurpleDPS
TrippetSupportLane 5 - safety lane
Frontline stability and Water damage for bad matchups.
FrostiquePurpleDPS
CobbledonPurpleTank
BlitzmanePurpleGuardianHorde Invasion 15
Horde rewards sustain, buffs, setup, and flexible front/back row planning more than raw rarity.
Lane 1 - utility front
Common Horde utility with Cheer support and healing.
ToucanzamPurpleTank
CheerstellaSupport
SunfleurHealerLane 2 - Panda setup
Durable utility plus Waveflutter setup and Lightning damage.
PandarriorDPS
WaveflutterDPS
ZapantlerPurpleDPSLane 3 - Lightning hold
Frontline stability and flexible back-row damage.
ElectroarPurpleGuardian
BuddiHealer
VoltmareRedDPSLane 4 - status stack
Gas/AoE status with Fire tank utility.
SulfunkDPS
MagmuskDPS
FirecoilTankLane 5 - clear lane
All-around Water, Rock DPS, and Fire control.
SealoonPurpleDPS
RockongPurpleDPS
PyrodaemonPurpleGuardianGold Mine Rush 15
Attack teams should end fights quickly and take less damage. Defensive teams can lean harder into healers, buffs, and control because Gold Mine Rush formations, ranges, movement, exhaustion, and rally timing behave differently from chapters.
Lane 1 - fast clear
Fast frontline, burst damage, and support.
BlitzmanePurpleGuardian
IgnisnapPurpleDPS
CheerletSupportLane 2 - Fire pressure
Weak/control line plus durable Fire pressure.
PyropupPurpleGuardian
PyrohoundPurpleGuardian
HellhoundPurpleGuardianLane 3 - pierce lane
Piercing Lightning and Water utility.
ZapantlerPurpleDPS
SealoonPurpleDPS
TrippetSupportLane 4 - setup damage
Status plus Waveflutter setup for clustered enemies.
SulfunkDPS
WaveflutterDPS
FirecoilTankLane 5 - low-loss flex
Healing, tanking, and lane control to reduce damage taken.
SunfleurHealer
CobbledonPurpleTank
ArmorjawTank15/15 Tatari placed
Pick a slot, then tap a Tatari. Full board means 15, not 16. Sneaky math.
15-slot board
Beginner Chapter 15
A 5-lane starter shell: each lane gets a holder, a damage/counter piece, and a support or flex answer. Use it as a shape, not a fixed pull requirement.
Lane 1
Stable opening lane with early damage behind it.
Lane 2
Water frontline plus practical early damage.
Lane 3
Low-rarity/high-star value while the account grows.
Lane 4
Test mid-game skills before spending deeper resources.
Lane 5
Try stronger damage/setup once the roster has room.