Critter Clashbook

Rock Tank

Momopo

Momopo guide for Clash Critters with role notes, upgrade priority, best modes, teammate ideas, image sources, wiki facts, and conservative build advice.

RockUnknownTank

Quick Verdict

Momo's Kiss is the page's main hook

Do not judge Momopo by rarity alone. Momo's Kiss frames Momopo as more than a plain Tank; it points toward area damage. Use it when one side of the board collapses before damage units can work.

The current public data does not place it cleanly inside a full evolution chain. The wiki stat table is sparse, so judge this page by skill behavior and role fit first. Public rarity context is limited here, so the skill text and repeated tests matter more than tier assumptions.

F2P value: Steady if Momopo prevents resets without demanding the same resources as a carry.

Best Modes

Good places to test

  • Campaign pushes where Momopo can take the first contact for a weak lane
  • Gold Mine Rush defense tests that reward durable placements
  • Teams built around fragile Rock damage dealers that need more time to work

Be careful in

  • Timeout losses where the existing frontline already survives
  • Boss attempts where every open slot must increase damage uptime

Compare results against the Gold Mine Rush guide, Boss Challenge guide, and Horde Invasion guide.

Best Teammates

Momopo should sit in front of damage dealers that benefit from the time it buys, especially same-element projects that share upgrade planning.

Use these as comparison partners, then keep the pairing that makes Momopo's listed skill easiest to measure.

Upgrade Priority

Priority: Momopo moves up the queue when early contact is the reason the formation falls apart.

Pair Momopo with a finished frontline and damage core first, so the test measures area damage instead of a broken formation.

Hold resources when the stage failure stays the same after adding Momopo; that usually means the account is missing a different job.

Evolution Trial

* Feed 10 Rock Sugar Rings.

Skills

  • Momo's Kiss: Sends a kiss (not bite) to deal AoE damage and deals increased damage to Frail enemies. After killing an enemy, pauses attacks to recover HP.

Strengths and Weaknesses

Strengths

  • Area damage gives Momopo a clear reason to test it against crowded waves.
  • Rock typing makes it easier to slot into teams that need that element without changing the whole board.
  • Its evolution position (standalone or currently unclear evolution position) helps decide whether the unit is a short bridge or a longer project.

Weaknesses

  • Area-focused value drops sharply when the fight feeds enemies one at a time.
  • Unknown rarity context makes it harder to estimate long-term cost from public data alone.
  • Support value falls if placement keeps the right allies outside the useful area or timing.

Common Mistakes

  • Letting rarity or artwork decide the test instead of the actual Rock Tank need.
  • Spending on the standalone or currently unclear evolution position just because it is available, instead of checking the current team slot first.
  • Testing only on single-target fights, where area damage is naturally less convincing.

FAQ

Is Momopo worth building in Clash Critters?

Momopo is worth attention when area damage is the answer your team is missing. If the stage is asking for a different job, keep it as a comparison pick rather than forcing upgrades.

Is Momopo good for beginners?

Beginners should use Momopo only when its Tank job enters the active board. A high-rarity or interesting skill is not enough by itself.

What team should I use with Momopo?

Momopo should sit in front of damage dealers that benefit from the time it buys, especially same-element projects that share upgrade planning.