Grass DPS
Budboo
Budboo fires normal seeds, then sends a venomous seed around every fourth attack. Its Poison lasts 5 seconds and ticks once per second, giving long Horde waves time to build value that a short damage check will never show.
Quick Verdict
Bud Venom gives Budboo an early poison job
Budboo fires normal seeds, then sends a venomous seed around every fourth attack. Its Poison lasts 5 seconds and ticks once per second, giving long Horde waves time to build value that a short damage check will never show.
Horde Lv.3 lets one Poison application begin the Horde Bane chain, while Lv.7 adds temporary shadow attacks without requiring a permanent evolution. Budboo still opens the Budboo → Snapshade → Thornwisp → Chomperwraith line, so permanent spending should account for the stronger later forms.
F2P value: Budboo is a fair low-spend T1 test because Horde levels can unlock Bane and extra attacks temporarily. Stop permanent spending when a five-second Poison cycle cannot change the repeated wave or stage result.
Updated 2026-07-29
Best Modes
Good places to test
- Longer Horde waves where five Poison ticks can feed Bane after Lv.3 and the Lv.7 shadow attack has time to fire.
Be careful in
- Short damage checks where the target disappears before poison contributes.
Compare the result with the team-building framework, Horde formation guide, and chapter formation guide.
Best Teammates
Two complementary jobs selected for this profile.
Stalkerix - Grass Tank
Stalkerix holds the Grass lane long enough for Budboo's poison damage to finish its work.
Upgrade Priority
Priority: Medium at T1 — useful poison coverage, but less dependable than the safest starter carries.
Count several four-attack cycles and check whether the venom seed lands early enough for all five Poison ticks; in Horde, compare the Bane count before and after Lv.3 and Lv.7.
Pause when poison rarely changes the clear or the next upgrade delays a proven frontline.
Skills
- Bud Venom: Shoots a seed to deal single-target damage. Sometimes shoots a venomous seed to deal small AoE damage and inflict poison.
Strengths and Weaknesses
Strengths
- Adds poison without needing a late evolution.
- Can chip a small group when the venom seed triggers.
Weaknesses
- The stronger AoE seed is occasional rather than guaranteed.
- Poison needs time, so fast fights hide much of its value.
Common Mistakes
- Judging Budboo from one run instead of checking several venom-seed cycles.
- Placing it in a lane that collapses before poison can tick.
FAQ
Is Budboo worth upgrading at T1?
Test it cheaply when you need Grass poison. Save the bigger spend for a unit that changes the same stage more consistently.