Clash of Critters T3 Tier List
The Best T3 and Endgame Tatari
Ranked T3 Tatari for late-game carries, setup engines, durable frontlines, support, and flexible damage.
Updated T3 / Endgame Tier List
T3 and endgame ranking focused on late-game carries, setup engines, support value, durable frontlines, and mode-flexible damage.
HyphoriaSupportSpore coverage, ally attack-speed support, and damage reduction now make it useful across chapters, bosses, Dojo, and Horde, earning the top S-tier slot.
FlarevixPurpleDPSExtremely strong Fire DPS when burst and explosion value fit the lane.
TideonPurpleDPSTop Water DPS endpoint for late-game damage needs.
WaveflutterDPSElite setup engine; use it to multiply allies that benefit from bubble or lane setup effects.
SerrabloomPurpleTankTop Grass tank endpoint for hard-lane durability.
PandarriorDPSHigh-priority Panda-line endpoint with strong late-game utility.
VoltmareRedDPSStrong at T3 and useful across Dojo, Gold Rush, chapters, and Horde; its broad mode coverage now earns S tier even before the larger T4 jump.
CheerspringSupportTop Cheer-line support endpoint for healing and boost value.
ClangnagaDPSPiercing pressure works against bosses and dense mobs, especially when Waveflutter helps line up the attack path.
RockzillaPurpleTankTop Rock tank endpoint for holding hard lanes.
ZenscarabDPSReliable boss value and strong focused Rock damage move this beetle from a secondary option into S tier.
HellhoundPurpleGuardianFire Guardian/control pick for hard lane pressure.
AzurionPurpleDPSFire DPS that works especially well with setup support and multi-lane burn pressure.
FrostiquePurpleDPSWater DPS/control endpoint with strong late-game utility.
SeaswirlPurpleDPSWater utility DPS for flexible late-game lanes.
CactoczarDPSGrass DPS endpoint for strong element coverage.
CharflutterTankStill a strong Fire tank/support, but reduced Horde use and little Gold Rush demand move it from S to A.
SolafloraHealerGrass healer/support endpoint for longer fights.
BlitzmanePurpleGuardianLightning Guardian for durable frontline control.
ZapantlerPurpleDPSStill an extremely strong Lightning DPS, but the latest Horde balance gives broader all-mode options the S-tier edge.
RockongPurpleDPSVery strong when it first reaches T3, though its relative value falls later enough to move it from S to A.
RockshellPurpleGuardianRock Guardian for durable defensive lanes.
DreadclawGuardianHard-hitting Water pressure earns a slot when the team can keep its lane stable.
VoltverinePurpleGuardianFast Lightning damage adds strong lane pressure without demanding a full setup team.
ChefuguSupportStrong T3 support that can throw out attack boosts and healing; best near allies that can use both quickly.
LickflickerRedGuardianIts wide forward fire attack spreads Burn through crowded lanes; place it close enough that the cone catches multiple targets.
ThornwispRedDPSThree-way poison shots punish close enemies, while poison zones and reliable boss targeting give it strong Horde value despite a slow first zone.
PyroclobsterDPSFire AoE damage is usable against clustered enemies, but stronger carries deserve the first upgrades.
SilversearDPSA flexible damage pick that works, though it rarely decides a hard lane by itself.
ChronervaSupportImproved utility pick that deserves testing when your team needs setup or control support.
ArmorjawTankPull, Stun, and stackable Tidesurge Weak now give it enough frontline control to move from C to B, though it still needs the right lane.
BlizzgrizzRedTankFour piercing fish pressure crowded lanes, and the Danger trigger can heal and cleanse Blizzgrizz plus one nearby ally; one-target support keeps it below the top tanks.
SonarbatSpecialistLightning Specialist for teams that need utility more than raw damage.
FishopusDPSIts strong temporary Lv.7 Horde hit earns B tier, but limited value outside Horde prevents a higher placement.
BeetleknightSpecialistUseful utility and survivability, though it needs the right formation to justify premium resources.
WheekrollerRedDPSMagnetic Cage keeps the line's piercing control and adds a cross-shaped impact burst, but the small upgrade leaves it behind elite Lightning carries.
TaiglowGuardianSelf-healing, a forward dash, and Burn give it a practical chapter and Dojo role, even though Horde and Gold Rush expose its limits.
KangachampGuardianCharged AoE punches, every fifth attack counting as fully charged, and the new Horde counter loop give this frontline Guardian a real B-tier job.
HothogSupportShield and attack support can help a specific formation, but spending HP and relying on knockout healing make it inconsistent.
PtooielamaDPSBind plus a Slow zone can control packed enemies, but the short AoE range limits where it works.
StoodbeakPurpleTankIce Shield control remains usable, but its Horde skill now trails the stronger Water frontliners in B tier.
ToucanzamPurpleTankThe latest Horde changes removed much of its old advantage, and occasional Dojo use is not enough to keep it in B tier.
FrugagonPurpleDPSFalls behind stronger T3 damage options; avoid heavy spending unless the roster specifically needs Grass coverage.
DonscarabPurpleSpecialistFormation-specific specialist utility is usable, but it rarely beats a direct carry or frontline upgrade.
LilypoTankPink Shield and self-recovery can hold a lane, but its overall impact has fallen behind the better Rock tanks.
GemmapoTankPink Shield recovery and extra damage into Frail targets can stabilize a specific Rock lane, but it needs too much setup for a higher rank.
BorelordSpecialistWide Knockback, Stun, and Shredded can solve positioning problems, but the Specialist slot remains a niche endgame choice.